just wondering about the functionality of it... i know it runs checks on the client side which looks for modified offsets and such... but as far as the reporting it back to the servers..... couldnt we just make a tool that would respond with the function or use a middleman like Charlesproxy or a thirdparty DNS like the GTA DNS servers
to block the request and/or response to the Demonware scripting alltogether?
just curious because the i am seeing that most of the antiban tools using the offset option causes the game to freeze since its a non operational byte after changing it with the offset...
to block the request and/or response to the Demonware scripting alltogether?
just curious because the i am seeing that most of the antiban tools using the offset option causes the game to freeze since its a non operational byte after changing it with the offset...