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[RELEASE] [SPRX] button monitoring for everygame(no addresses)

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hi ngu, i was testing a round with the pad library in the ps3sdk... i got it working :) but it can mess with your game controls so try to use in game. the header: https://www.mediafire.com/?0wxbbzb5faflygq
how to use:
initialize:
Code:

#inlcude "pad.h"
extern "C" int main(void)//main entry
{
cellPadInit(MAX_PAD);
}

detect buttons:
Code:

uint32_t button1,button2;
PadRead(&button1, &button2);//use in thread
                if(button2 & CELL_PAD_CTRL_TRIANGLE)
                {
                        print("pad detected");
                }

enjoy :D

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